|A new record, May 28th, 2006
George certainly had a nice long chat with one of his human friends! 11 hours long, with short breaks totalling about 90 minutes, resulting in 1032 lines of conversation. Thank you, whoever you are, for a big contribution to the AI's learning!
|Botting on the Future, April 12th, 2006
Jabberwacky: I am you and you are me and we're all together.
There's no arguing with the ornery son of a botmaster. Jabberwacky will spin off into non-sequiturs, or he'll pretend the user is someone else˜someone named Shannon or Jenny˜to dodge the question.
Dragonfire story: http://dfire.org/x2344.xml
|Chatterbox Challenge 2006, April 1st, 2006
Online voting has opened in this year's event. Vote Jabberwacky!
|George on TV, March 20th, 2006
Copyright 2006 Anglia News.
The Windows Media TV clip: george_ITV.wmv
|At last, a chatbot you can actually chat to, New Scientist, March 18th, 2006
From the Technology News section
George, the winner of last year's illustrious Loebner prize for most convincing conversational program, has been given voice-recognition software so that people can to talk to him rather than typing in text. The new George, which also sports a 3D animated body and a computer-generated voice - by UK firm InterMediaLab - was launched last week at a British Computer Society meeting in Norwich.
George has been designed to express a range of emotions in his voice and appearance. So moving to speech-based interaction should improve the quality of George's responses, says his creator Rollo Carpenter, because people talk more naturally than they type, and George uses their input to learn.
Click on the image for the story:
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